AI Insights · Timothy · April 2022
Top 5 Celebrity Games on Android in Norway Q1 2022
In Q1 2022, the top 5 celebrity games on Android in Norway exhibited varied performance trends in weekly downloads, revenue, and active users, as revealed by Sensor Tower data.
In Q1 2022, the top 5 celebrity games on the Android platform in Norway showed a mix of performance patterns in terms of weekly downloads, revenue, and active users. Below is a detailed look at the performance of each game.
Streamer Rush from MagicLab saw a significant spike in weekly downloads early in the quarter, peaking at around 3.7K downloads in the week of January 10. This was followed by a decline, stabilizing to approximately 200 downloads per week by the end of March. The game’s weekly active users mirrored this trend, peaking at 3.1K in mid-January and gradually decreasing to about 341 by the end of the quarter.
Idle Streamer - Tuber game by Wazzapps global limited had steady weekly downloads throughout the quarter, with minor fluctuations, reaching a high of 248 downloads in mid-February. The game maintained a consistent number of active users, starting at 473 and slightly decreasing to 435 by the end of March. Weekly revenue remained low but stable, generally hovering around $6-$9.
Lamar - Idle Vlogger from CrazyLabs LTD experienced fluctuating weekly revenue, peaking at approximately $97 in the final week of February. Weekly downloads showed a similar pattern, with a peak of 267 downloads in late January. Active users saw a decline from 401 at the start of the quarter to 232 by the end of March.
Become a Celebrity by Lion Studios had modest weekly downloads, reaching a peak of 153 in the last week of December 2021 and gradually decreasing to 42 by the end of March. The game’s active users followed a downward trend from 326 to 137 over the quarter. Weekly revenue remained low, generally around $1-$5.
Vlogger Go Viral: Tuber Life by Tapps Games showed a consistent number of weekly downloads, peaking at 120 in early February. Active users also showed a steady pattern, starting at 139 and ending at 110. Weekly revenue was minimal, only reaching a peak of $27 in early January.
These insights are based on data from Sensor Tower, which provides a deeper look into app performance trends. For more detailed analytics and insights, visit Sensor Tower.